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How to make the script wait/sleep in a simple way in unity
In Unity when exiting Play mode and returning to Edit mode you can make use of EditorApplication.playModeStateChanged specifically …
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
Changing color of of gameObject in Unity - Stack Overflow
Jul 23, 2015 · Changing color of of gameObject in Unity Asked 9 years, 11 months ago Modified 9 years, 1 month ago Viewed 39k times
Unity, rotating a Vector3 along an axis - Stack Overflow
Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and …
unity game engine - Create local database in unity3d - Stack …
Sep 4, 2014 · You can look at this unity answer for some help with using sqlite. However in most situations i would use serialization instead of a local database. The advantage of a database is …
unity game engine - Accessing a variable from another script C
You first need to get the script component of the variable, and if they're in different game objects, you'll need to pass the Game Object as a reference in the inspector. For example, I have …
Wait for a coroutine to finish before moving on with the function …
I was working on making a unit move through a grid in Unity2d. I got the movement to work without problems. I would want the function MovePlayer to wait until the coroutine is finished …
Unity, RegisterType<> and Singleton objects - Stack Overflow
Aug 9, 2011 · When you use ResolvedParameter Unity will resolve a new object each time and pass it to the constructor. Have a look at the documentation you linked to, I think the first …
Unity: Difference between Audio Source, Audio Listener and …
Nov 7, 2018 · I would like to play some sound effects in my Unity project. I looked for a solution on the official website but I could not get the difference between an Audio Source, an Audio …
c# - Unity: 2D Collision Detection Using Tags - Stack Overflow
Dec 24, 2019 · Unity: 2D Collision Detection Using Tags Asked 5 years, 6 months ago Modified 3 years, 6 months ago Viewed 21k times