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Half-Life 2 map reference - Valve Developer Community
Map Archive Sites - Valve Developer Community - Valve …
Half Life 2 Background Maps - Valve Developer Community
Mapbase - Valve Developer Community
Dimensions (Half-Life 2 and Counter-Strike: Source)
Jul 12, 2024 · Maps, architecture, and some prop models use a scale of 1 foot = 16 units. Skyboxes use 1 foot = 1 unit if sky_camera has a scale of 16 units. Human character models and certain other models for Source currently use 1 …
Map Labs - Valve Developer Community
Nov 21, 2024 · Map Labs is an ongoing anthology of Half-Life 2 / Source Engine levels designed for various themed challenges. As of Summer 2024, it includes over 40 releases, composed of …
D3 c17 08 - Valve Developer Community
Menu Background Map - Valve Developer Community …
Aug 6, 2024 · Background maps are the 3D moving backgrounds that appear behind the menus when the game is first launched. They are compiled BSPs, just like standard game maps. Background maps are designed to be used for …
Map pack - Valve Developer Community - Valve Corporation
List of Half-Life 2 skies - Valve Developer Community
Dimensions - Valve Developer Community - Valve Corporation
Direct Intervention - Valve Developer Community
List of Opposing Force maps - Valve Corporation
Valve Hammer Editor (Source) - Valve Developer Community
Mapping with Antlions - Valve Developer Community
Command line options - Valve Developer Community
Lightmap - Valve Developer Community
D3 c17 13 - Valve Developer Community - Valve Corporation
D3 c17 06b - Valve Developer Community
Optimization (Level Design) - Valve Developer Community
Related searches for site:developer.valvesoftware.com half life 2 …