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  1. Half-Life 2 map reference - Valve Developer Community

     
  2. Map Archive Sites - Valve Developer Community - Valve …

  3. Half Life 2 Background Maps - Valve Developer Community

  4. Mapbase - Valve Developer Community

  5. Dimensions (Half-Life 2 and Counter-Strike: Source)

    Jul 12, 2024 · Maps, architecture, and some prop models use a scale of 1 foot = 16 units. Skyboxes use 1 foot = 1 unit if sky_camera has a scale of 16 units. Human character models and certain other models for Source currently use 1 …

  6. Map Labs - Valve Developer Community

    Nov 21, 2024 · Map Labs is an ongoing anthology of Half-Life 2 / Source Engine levels designed for various themed challenges. As of Summer 2024, it includes over 40 releases, composed of …

  7. D3 c17 08 - Valve Developer Community

  8. Menu Background Map - Valve Developer Community …

    Aug 6, 2024 · Background maps are the 3D moving backgrounds that appear behind the menus when the game is first launched. They are compiled BSPs, just like standard game maps. Background maps are designed to be used for …

  9. Map pack - Valve Developer Community - Valve Corporation

  10. List of Half-Life 2 skies - Valve Developer Community

  11. Dimensions - Valve Developer Community - Valve Corporation

  12. Direct Intervention - Valve Developer Community

  13. List of Opposing Force maps - Valve Corporation

  14. Valve Hammer Editor (Source) - Valve Developer Community

  15. Mapping with Antlions - Valve Developer Community

  16. Command line options - Valve Developer Community

  17. Lightmap - Valve Developer Community

  18. D3 c17 13 - Valve Developer Community - Valve Corporation

  19. D3 c17 06b - Valve Developer Community

  20. Optimization (Level Design) - Valve Developer Community