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The Singleton Pattern is a design pattern that ensures a class has only one instance and provides a global point of access to it1. This pattern is widely used in scenarios where a single instance of a class is required to coordinate actions across a system, such as logging, caching, or managing database connections2.
Key Principles
Single Instance: The Singleton pattern restricts the instantiation of a class to one object. This is achieved by making the class constructor private and providing a static method to get the instance.
Global Access: The pattern provides a global point of access to the instance, ensuring that all parts of the application use the same instance.
Implementation
Classic Implementation
The classic implementation involves a private static variable to hold the single instance, a private constructor to prevent instantiation, and a public static method to provide access to the instance.
Singleton Method Design Pattern - GeeksforGeeks
Below are the principles of the Singleton Pattern: 1. Single Instance:Singleton ensures that only one instance of the class exists throughout the application. 2. Global Access:Provide a global point of access to that instance. 3. Lazy or Eager Initialization:Support creating the instance either when needed … See more
Use the Singleton method Design Pattern when: 1. Consider using the Singleton pattern when you need to ensure that only one instance of a class exists in your application. 2. Use it when you want to provide a straightforward way for clients to access that instance … See more
The implementation of a Singleton Design Pattern or Pattern Singleton is described in the following class diagram: The implementation of the singleton Design pattern is very simple … See more
Singleton class can be instantiated by two methods: 1. Early initialization :In this method, class is initialized whether it is to be used or not. The … See more
Sometimes we need to have only one instance of our class for example a single DB connection shared by multiple objects as creating a separate DB connection for every object may be costly. Similarly, there can be a single configuration manager or error manager in an … See more
Singleton pattern - Wikipedia
In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. The pattern is useful when exactly one object is needed to coordinate actions across a system.
Wikipedia · Text under CC-BY-SA licenseDesign Patterns in Object-Oriented Programming (OOP)
Mar 13, 2025 · The Singleton Pattern is a design pattern in object-oriented programming that ensures a class has only one instance and provides a global point of access to that instance. This means that regardless of how many …
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The singleton pattern is one of the simplest design patterns: it involves only one class which is responsible to make sure there is no more than one instance; it does it by instantiating itself …
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Singleton is a creational design pattern that lets you ensure that a class has only one instance, while providing a global access point to this instance. The Singleton pattern solves two problems at the same time, violating the Single …
Singleton Method Design Pattern in Java - GeeksforGeeks
Nov 7, 2023 · There are two forms of singleton design patterns, which are: Early Instantiation: The object creation takes place at the load time. Lazy Instantiation: The object creation is done …
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