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List of Java bytecode instructions - Wikipedia
This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated …
Comparison of programming languages (string functions)
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string …
Rope (data structure) - Wikipedia
A simple rope built on the string of "Hello_my_name_is_Simon". In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store …
Java syntax - Wikipedia
A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted.. The syntax is mostly derived …
Array slicing - Wikipedia
In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original.. …
Comparison of C Sharp and Java - Wikipedia
This means that a String[] array is assignable to variables of Object[], as String is a specialization of ... Java does support labeled break and continue statements, which in certain situations can …
Comparison of programming languages (associative array)
In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a …
String interpolation - Wikipedia
Split and join string: splitting the string into an array, merging it with the corresponding array of values, then joining items by concatenation. The split string can be cached for reuse. ... Java …
Primitive wrapper class in Java - Wikipedia
In object-oriented programming, a wrapper class is a class that encapsulates types, so that those types can be used to create object instances and methods in another class that needs those …
Comparison of programming languages (basic instructions)
Generally, var, var, or var is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets (« and ») enclose optional …