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  1. TWI Forums Game Night - Tripwire Interactive Forums

    Oct 19, 2011 · Died Trying asked for someone to host a TWI forums night. I've got a Dallas based server, now lets determine what night is best suited for it? If you want to check your ping, its …

  2. Quality vs quantity: tanks edition | Tripwire Interactive Forums

    Sep 7, 2010 · TWI has said that they are going have considerably fewer tanks due to the fact that it is very time consuming to do a 3d model of the interior. Personally, I would LOVE to see the …

  3. Red Orchestra 2 OS X | Tripwire Interactive Forums

    Nov 28, 2011 · I reckon this would be a good idea for TWI as Macs currently have a pretty small selection of games. So if TWI ported RO2 to OS X then I reckon a fair few Mac goers would …

  4. About TWI | Tripwire Interactive Forums

    Sep 24, 2012 · Search titles only By: Search Advanced… Advanced…

  5. DS4 Touchpad Functions | Tripwire Interactive Forums

    Jan 18, 2015 · I wonder how TWI will incorporate the Duelshock 4's touchpad? It would be ideally suited for melee combat, swiping on the pad in the direction you want to swing your katana.. …

  6. Will we have steampunk cosmetics back? :( | Page 2 | Tripwire ...

    Dec 20, 2009 · Well those characters are already back, the only thing TWI would need to add is the SP cosmetics since, unlike in the first game, you can actually customize your character a …

  7. Over 10 new maps and increased player limits for Red Orchestra ...

    Apr 20, 2007 · TWI has gone way above and beyond any other game developers in the industry today with support, patches, and updates, all for betterment of their gaming community. Let …

  8. A Proper Way of Releasing a Early Access Beta. Maybe Early …

    Feb 18, 2025 · Since TWI has delayed Killing Floor 3 without a date, while we wait for them to fully optimize and completly polish KF3, this could be a great opportunity for a temporary Alpha …

  9. TE-Barashka: Add More Objectives - Tripwire Interactive Forums

    Aug 24, 2013 · Players generally avoid it in droves, even though TWI designed it to accommodate the community's long time demand for maps with long distance encounters and combined …

  10. Kicking and Banning Concerns - Tripwire Interactive Forums

    Dec 24, 2017 · The usual TWI touch. Destroy the game more and more with every update. Remove features instead of fixing root issues. There is no valid reason to remove server …

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