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  1. Nuclear Ratios : r/factorio - Reddit

    Apr 27, 2017 · It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side.

  2. Crafting Ratios : r/SatisfactoryGame - Reddit

    Mar 20, 2019 · Ratios in this game are calculated with material per minute, compared to factorio's units per cycle For example, an inpure node with a mk1 miner produces 30 ore per minute. A mk1 smelter can smelt the same into 30 iron ingots per minute. Over clocking or under clocking can help you fine tune your rates or other equipment.

  3. 0.15 All Science Ratios! : r/factorio - Reddit

    Jun 13, 2017 · It takes 6 seconds to make one green science, so to get 3 per second you need 6*3=18 assemblers. To feed 18 green science assemblers you need to provide belts and yellow inserters at 3 per second, which require the assemblers to make them (and their parts), and the raw materials (smelters and miners) in sufficient quantity.

  4. Should I memorize all the ratios for FAR? : r/CPA - Reddit

    Jun 8, 2023 · This how I remembered ratios for FAR and BEC: For Activity Ratio (…Turnover): Numerator: Net Sales or COGS (Receivable relates to Net Sales, COGS relate to Inventory and Payable) Denominator: Average of Account being asked Anything with days (eg: Days in Inventory) Numerator: Ending balance of Account being asked

  5. Belt to Furnace Ratios : r/factorio - Reddit

    Mar 14, 2016 · Belt to Furnace Ratios Recently I discovered the free build mod that lets you do pretty much anything and I decided to test out the ratio between belts and furnaces. The throughput for the regular, fast, and express belts are 13.393, 26.786, and 40.179 respectively and the throughput for the stone, steel/electric, and electric with speed mod 3 ...

  6. What card type ratios would you suggest in Commander/EDH?

    It was my first EDH, so I'm still trying to figure out card ratios. For lands, I've heard numbers ranging from 30-45, but most trend towards 35. For creatures, I've heard everything from 20-40, but there doesn't appear to be a trend like I've seen with lands, so this is tripping me up.

  7. How do you guys know all the ratios?!? : r/factorio - Reddit

    Sep 22, 2021 · I've started to make my second factory and I've decided i'll try and nerd out a little more and be more efficient in terms of ratios. BUT! I don't wanna do a bunch of maths. Do you guys know of a cheatsheet for like sciences (e.g. how many gear things you need for x amount of labs to have red science).

  8. Competiton ratios for specialties? : r/ausjdocs - Reddit

    Jan 2, 2023 · Can confirm that dermatology is extremely competitive. Some of the medical specialties are difficult to get onto: cardiology, rheumatology and gastroenterology.

  9. Advanced oil processing tips/ratios? : r/factorio - Reddit

    Sep 9, 2020 · The factorio wiki page for oil processing has ratios if you want to convert everything to petroleum gas. I usualy do that and use a bit of automation so i keep at least 5K of light and heavy oil. Edit: Ratios for adv. oil proc.>heavy to light> light to gas is …

  10. [TIP] Krastorio 2 Perfect Nuclear Ratios : r/factorio - Reddit

    Sep 8, 2021 · Fusion is not exactly easier to setup, mainly due to fuel and input power requirement. Antimatter is much simpler and better than fusion, so it's more common to skip the fusion after nuclear (except for an achievement.)

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